Remove Indirect Draws Occlusion Culling #593
Merged
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Checklist
cargo fmt
has been rancargo clippy
reports no issuescargo test
succeedscargo rend3-doc
has no warningscargo deny check
issues have been fixed or added to deny.tomlAdded new functionality @githubname
.Related Issues
Undoes a good chunk of #489
Description
Occlusion culling vastly over-complicated the codebase, had many performance and reliability issues, and was a major roadblock to rend3 getting features.
We still use bindless, vertex pulling, and a single buffer for all mesh data, this just removes occlusion culling.